From the I3A (Institute of Informatics Research of Albacete), University of Castilla la Mancha, Albacete. Luis Orozco, Teresa Olivares, Vicente López y Elena de la Guía have worked hard to develop the software and hardware to apply Wearable Methodology (IO1) and the guide to apply the Wearable Methodology (IO2). The teachers from St. Kliment Ohridski School, Bulgaria; Anton Diaz School , El Bonillo,Spain and Zoranić Croatia Petar Nin School, Croatia have worked hard to create the educational contents for the sw , built the Wearable Classroom and update the guide to apply the Wearable Methodology(IO2). Next, you can find the intellectual outputs and how to use it in the wearable classroom.
INTELLECTUAL OUTPUT IO2- GUIDE TO APPLY WM
You can download the guide to apply Wearable Methodology Methodological Guide for teachers
(This is a draft about the guide (it’s is in process), please, feel to free end us your comments and opinions about the guide).
Summary about the guide to apply Wearable Methodology Summary about the guide
INTELLECTUAL OUTPUT IO1-SOFTWARE WM
Educational Games for students
Open the browser, please Google Chrome (It’s mandatory to use Google Chrome browser)
Teacher application to control the Wearable activities
Students application to play the games
Students application to play the speel it game (KEYBOARD)
Wearables and mobile aplication
How Software and Hardware were made?